﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Imaginecup.gameState.water.mapMan;

namespace Imaginecup.gameState.water.controller
{
    public interface IController
    {
        void Update(GameTime gameTime);
        void Draw(GameTime gameTime, SpriteBatch spriteBatch);
        void SetMapManager(MapMan mapManager);
    }
}
